Week2

Project Report: DeathRoom Online #

Project name: DeathRoom Online

Prioritized backlog #

Project specific progress #

Backend Development #

  • Established connection between backend and database
  • Improved database schema design
  • Implemented server boilerplate

Client-Server Communication #

  • Created DTOs (Data Transfer Objects)

Gameplay Systems #

  • Implemented player health system
  • Implemented armor system
  • Bot AI development (in progress)

Assets & Infrastructure #

  • Prepared player assets
  • Configured client build pipeline
  • Configured server build pipeline

UI/UX Design #

  • Main menu design layout (initial draft)

Individual Contributions #

Plan for Next Week #

  • MVP Development